Nightmare Warriors
A sprite RPG with real combat, raids and a collection log that never ends. In closed testing — friends only, for now.
What you are getting into
A town that is actually a town
A bank with a vault and gear presets, a blacksmith who upgrades and repairs, a shop with daily stock, and a bounty board with three contracts a day.
Fifteen maps, and things in them that kill you
Goblins, imps and skeletons, each with their own chain of zones, bosses and gear. Raids of ten rounds, and a hundred-floor Tower with three lives a day.
A collection log that never ends
Hundreds of pieces across three combat styles, enchantments, set bonuses and titles. Light the three ritual crystals and the Crossroads opens onto somewhere new.
What’s new
The 5 most recent highlights — the features and quality-of-life changes you actually notice. Click any of them for the full write-up, or see the complete history in the changelog.
LatestEnd-of-raid rewards were being swallowed
The clear roll never appeared, and the cause ran deeper than the roll: on closing the victory screen the game worked out the rewards inside a state update and read the result back on the next line — a read that always…
Read the full entry →A clear roll at the end of raids: enchantment, medallion or nothing
Clearing a race raid now opens a chest-style spinner with three outcomes: the legendary enchantment, that race’s own medallion, or nothing
Read the full entry →The opponent no longer hops mid-fight
The monster drifted up and down on its own during a fight: the two combat columns were bottom-aligned, so a buff or class-passive badge appearing or…
Read the full entry →Raids: guaranteed payout, auto-advance and a visible potion count
Clearing a race raid now always pays +2000g and +500 combat XP, so a repeat run is never worth nothing when the 10% enchantment roll misses
Read the full entry →The character no longer wobbles while walking with a weapon
With a weapon equipped the character slid sideways as it walked, as if walking on the spot while moving. Each frame’s box was measured with the…
Read the full entry →Before you start
- 13+. The game has horror themes and fantasy violence. It is not for children.
- This is a test build. There are bugs, and progress may have to be reset. You get a warning whenever that is possible.
- Choose your character name carefully. It shows publicly on the leaderboard. Do not use your real name.
- Built with AI assistance. Parts of this game — code, text and some art and sound — were made with generative AI tools, always under human review. Your data never trains any model.
- By playing you accept the Terms and the Privacy Policy (both in Portuguese).