Nightmare Warriors
A sprite RPG with real combat, raids and a collection log that never ends. In closed testing — friends only, for now.
What you are getting into
A town that is actually a town
A bank with a vault and gear presets, a blacksmith who upgrades and repairs, a shop with daily stock, and a bounty board with three contracts a day.
Fifteen maps, and things in them that kill you
Goblins, imps and skeletons, each with their own chain of zones, bosses and gear. Raids of ten rounds, and a hundred-floor Tower with three lives a day.
A collection log that never ends
Hundreds of pieces across three combat styles, enchantments, set bonuses and titles. Light the three ritual crystals and the Crossroads opens onto somewhere new.
What’s new
The 5 most recent highlights — the features and quality-of-life changes you actually notice. Click any of them for the full write-up, or see the complete history in the changelog.
LatestTower: auto-continue and a visible potion counter
A new toggle in Settings › Combat and on the victory screen, just like raids already have: climbs to the next floor on its own without waiting. Never on floor 100, never after a death
Read the full entry →Buff potions lose their cooldown, and stop counting against the heal cap
Drinking a buff potion (strength, dexterity, intelligence, defense, crit) used to share the same cooldown as healing potions, and counted against the…
Read the full entry →A title and achievement for unlocking every teleport, and the shop reorganized by species
New achievement for unlocking every teleport zone — it reads the current list live, so if a new zone ever ships it stops counting as complete until…
Read the full entry →End-of-raid rewards were being swallowed
The clear roll never appeared, and the cause ran deeper than the roll: on closing the victory screen the game worked out the rewards inside a state…
Read the full entry →A clear roll at the end of raids: enchantment, medallion or nothing
Clearing a race raid now opens a chest-style spinner with three outcomes: the legendary enchantment, that race’s own medallion, or nothing
Read the full entry →Before you start
- 13+. The game has horror themes and fantasy violence. It is not for children.
- This is a test build. There are bugs, and progress may have to be reset. You get a warning whenever that is possible.
- Choose your character name carefully. It shows publicly on the leaderboard. Do not use your real name.
- Built with AI assistance. Parts of this game — code, text and some art and sound — were made with generative AI tools, always under human review. Your data never trains any model.
- By playing you accept the Terms and the Privacy Policy (both in Portuguese).