Nightmare Warriors
A sprite RPG with real combat, raids and a collection log that never ends. In closed testing — friends only, for now.
What’s new
The 5 most recent highlights — the features and quality-of-life changes you actually notice. Click any of them for the full write-up, or see the complete history in the changelog.
A clear roll at the end of raids: enchantment, medallion or nothing
Clearing a race raid now opens a chest-style spinner with three outcomes: the legendary enchantment, that race’s own medallion, or nothing
Read the full entry →The opponent no longer hops mid-fight
The monster drifted up and down on its own during a fight: the two combat columns were bottom-aligned, so a buff or class-passive badge appearing or…
Read the full entry →Raids: guaranteed payout, auto-advance and a visible potion count
Clearing a race raid now always pays +2000g and +500 combat XP, so a repeat run is never worth nothing when the 10% enchantment roll misses
Read the full entry →The character no longer wobbles while walking with a weapon
With a weapon equipped the character slid sideways as it walked, as if walking on the spot while moving. Each frame’s box was measured with the…
Read the full entry →Before you start
- 13+. The game has horror themes and fantasy violence. It is not for children.
- This is a test build. There are bugs, and progress may have to be reset. You get a warning whenever that is possible.
- Choose your character name carefully. It shows publicly on the leaderboard. Do not use your real name.
- Built with AI assistance. Parts of this game — code, text and some art and sound — were made with generative AI tools, always under human review. Your data never trains any model.
- By playing you accept the Terms and the Privacy Policy (both in Portuguese).