Nightmare Warriors
A sprite RPG with real combat, raids and a collection log that never ends. In closed testing — friends only, for now.
What you are getting into
A town that is actually a town
A bank with a vault and gear presets, a blacksmith who upgrades and repairs, a shop with daily stock, and a bounty board with three contracts a day.
Fifteen maps, and things in them that kill you
Goblins, imps and skeletons, each with their own chain of zones, bosses and gear. Raids of ten rounds, and a hundred-floor Tower with three lives a day.
A collection log that never ends
Hundreds of pieces across three combat styles, enchantments, set bonuses and titles. Light the three ritual crystals and the Crossroads opens onto somewhere new.
What’s new
The 5 most recent highlights — the features and quality-of-life changes you actually notice. Click any of them for the full write-up, or see the complete history in the changelog.
LatestThe Tower lets you switch combat style at every checkpoint
Every tenth floor the between-floors screen offers your three style presets, applied straight from the vault without leaving the climb
Read the full entry →Maps now load fourteen times faster
Maps, monsters and chests ship as WebP instead of PNG: 101.9 MB down to 7.3 MB. The heaviest map in the game drops from a 10 MB download on zone…
Read the full entry →Monsters now tell you what they are before you swing
Walking up to a monster lights a plate above it with its level, name, HP and combat style — what you previously only found out mid-fight
Read the full entry →Tooltips now show the whole set, and the panel shows real numbers
Hovering a set piece lists all five, worn ones bright and missing ones dim, with the count beside the name
Read the full entry →Wearing a full set unlocks its effect, for good
All 5 armour pieces of a set unlock that set named effect. Twenty-one sets, twenty-one effects, none alike
Read the full entry →Before you start
- 13+. The game has horror themes and fantasy violence. It is not for children.
- This is a test build. There are bugs, and progress may have to be reset. You get a warning whenever that is possible.
- Choose your character name carefully. It shows publicly on the leaderboard. Do not use your real name.
- Built with AI assistance. Parts of this game — code, text and some art and sound — were made with generative AI tools, always under human review. Your data never trains any model.
- By playing you accept the Terms and the Privacy Policy (both in Portuguese).